Master of Fine Arts in Design

FOCUS AREA Game Design & Development

# 6 IN THE NATION PUBLIC GRADUATE PROGRAMS The Princeton Review

With its Vicon Motion Capture lab, robust computer labs, and high profile creative output, UW–Stout’s Game Design area has been nationally ranked by the Princeton Review and Animation Career Review since its inception. The M.F.A. in Design is currently #6 among public institutions.

2025

FOCUS AREA & RELATED COURSES Concept Art

AFFILIATE FACULTY Seth Berrier, Ph.D. Professor, Computer Science Holly Clark, M.F.A. Sr. Lecturer, Design Erik Evensen, M.F.A. Professor, Design Michael Tetzlaff, Ph.D. Assistant Professor, Computer Science

AREA FACULTY Dave Beck, M.F.A., M.A. Professor Jackie Cummings, M.F.A. Lecturer Karl Koehle, M.F.A. Assistant Professor Kim Loken, M.Arch. Associate Professor Andrew Williams, Ph.D. Professor

3D Modeling & Animation I 3D Modeling – Hard Surface 3D Modeling – Organics 3D Character Animation Game Art & Engines

Game Design/Dev Capstone 1 Game Design/Dev Capstone 2 History of Interactive Media Color Seminar Graduate Design Studio (repeatable) Transmedia Studio Tech and Professional Comm. in the Games Industry Technology Futures

Jesse Woodward, M.F.A. Assistant Professor, Animation

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