Honorary Magazine 2018-19

Mackenzie Burke For my Honors contract I de- cided to model, rig, and animate a character. My goal was to get a feel of the entire process of 3D from concept design to ani- mation. The character, named Lise, is from a science fiction story that I had been playing with for a while. I kept her fi- nal design very simple since it was my first time modeling, but some of the more complex sci fi aesthetics I enjoy can be seen in the robotic implant on the side of her head. After I settled on a design, I spent the majority of my time modeling and rigging,

often trying out several differ- ent methods before settling on one. For example, I began mod- eling originally with nurbs sur- faces, which make it easier to capture smooth curves. Unfor- tunately, I had trouble getting the sharpness to the face that I wanted and eventually switched to polygons. I finished the proj- ect by rendering out a stylized walk cycle, run cycle, and lip sync. The contract succeeded in helping me understand the entire process and also allowed me to explore specializations for my career.

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25TH ANNIVERSARY EDITION

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